How can I add a foreground 3D object overlaying my realtime camera image using Unreal and Aximmetry?
How can I add a foreground 3D object overlaying my realtime camera image using Unreal and Aximmetry?
You want to do an AR production, right? It’s explained here: https://aximmetry.com/learn/tutorials/for-aximmetry-de-users/using-tracked-cameras-and-augmented-reality-with-an-unreal-scene/
Hello,
Check this documentation: https://aximmetry.com/learn/tutorials/for-aximmetry-de-users/aximmetry-and-unreal-combined-rendering/
Best Regards