I want to recreate the basic button (keypress) functionality
Press a button => create a stream of triggers every Delta seconds (or milliseconds)
So instead of pressing a trigger and create a one-time trigger, when we press a trigger create a stream of triggers until we release the button.
I am experimenting with moving objects (not using a sequencer) but interactively with buttons, like keyboard presses.
Here is a quick blueprint I came up with to do the job. Next step will be to be able to select multiple objects and apply movement to all of them