Frame Drop & Perfomance issue (RTX3090)

 
Hi! We have a very important issue working with UE 4.26 + Aximmetry.

We have a huge frame drop using one of our projects: in editor we have something like 50 fps but in Aximmetry we can't go over 10 fps. Taking a look at the performances we noticed that the GPU (RTX 3090) is used at its 5% during the process. How is it possible? 
Many thanks,

   StranirumoriSRL

 
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Ahmed@Aximmetry
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Hello,

Could you try with a different scene? Is Allow Virtuals On or Off?

 
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Patrik@Aximmetry
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Hello,


Additionally to Ahmed's question we have some more information.

Unreal editor uses smaller resolution and uses a different camera to Aximmetry, this can cause a difference in fps.

Also, there could be other settings that are different like DLSS.

A plugin can cause fps drops as well, you can check your scene without any plugins to make sure none of them causes the drop.