Hi , I'm trying to deal with this problem. I have a DAE file with animation. The animation itself and the 3D model work fine, until I connect a sequencer to control the animation of the object itself. For example, to change the position in the scene. Rig, Bones and Animation comes from Autodesk Maya. I have this problem only with dae. Is there any way to fix this issue? Thank you.
3D Mash Deformation
Bugs 3D Model Import 3D Scene Editing 3D Animation