Hello! I'm using Broadcast DE version of Aximmetry, in unreal project add a LiveLink component to Aximmetry Virtal camera, set the camera transform to be taken not from aximmetry, but from this component.
And it's work perfectly fine in unreal editor! But when i coock a project and try it in aximmetry i'm not recieving any input from UnrealRemote, BUT! it's connected to live link and i even see a sceen in app, but there is no movement, no data about transform.
In another project i use livelink and livelink face app and all works perfectly fine!
Hi,
Are you try to use your mobile as a tracking device?
(We can't yet handle that, but everything else we highly suggest you to connect your tracking device to Aximmetry directly)
Unfortunately what you wrote can't work in the current version (2021.3.1), because there is missing component.
However we have a Beta version that contains this feature. If you are interested in testing it then please write to sales@aximmetry.com
Best Regards