Hello! I'm using Broadcast DE version of Aximmetry, in unreal project add a LiveLink component to Aximmetry Virtal camera, set the camera transform to be taken not from aximmetry, but from this component.
And it's work perfectly fine in unreal editor! But when i coock a project and try it in aximmetry i'm not recieving any input from UnrealRemote, BUT! it's connected to live link and i even see a sceen in app, but there is no movement, no data about transform.
In another project i use livelink and livelink face app and all works perfectly fine!