motionbuilder to UE4 via Live Link,

 

Currently, we are experimenting with real-time motion capture using motive and motionbuilder.

The UE4 project itself is created exclusively in Aximmetry.

We can output motion data from motionbuilder to UE4 via Live Link, but when we start this project in Aximmetry, it seems that the source is not listed in the Live Link message bus.

If you have a solution to this problem, please let us know.

   shiouw

 
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Aximmetry
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Hi,

There is a missing element in the current version of Aximmetry (2021.3.1) that would make it possible to work LiveLink in cooked mode. It will be added in the next release.

If anyone interested in testing it we can send a beta version that contains this change. (please write to sales@aximmetry.com with the information which new feature you would like to test)

Best Regards