MISSING TEXTURE

 


there are materials and textures that do not load in aximmetry. how can I do to load them manually?



the error message is this:

[LogMaterial] Material /Game/MSPresets/Foliage_Material/Foliage_Material.Foliage_Material missing bUsedWithInstancedStaticMeshes=True! Default Material will be used in game.

[LogMaterial]      The material will recompile every editor launch until resaved.

   Pabloglevy

 
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Aximmetry
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Hi,

You don't have to and you shouldn't load textures or materials for Unreal projects manually, it is fully automatic.

We think that your material is not loaded because in the Unreal Editor the material is not set correctly.
We think, that setting "Used with Instanced Static Meshes" to true solves the problem, in the following screenshot you can see how to set the "Used with Instanced Static Meshes" to true in the Unreal material editor:

Best Regards


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