Tracking problem

 
I use a vive controller to be camera track, a vive tracker to track billboard and another vive controller to track a 'vase' that is a 3D object created by unreal. The track of camera & billboard is work good and the 'vase' had follow the controller motion but it is offset. May I offset the track data to make it to correct position? Or do I need to calibrate the environment more accuracy? (This is my test video: https://youtu.be/k10WBbVdpfs)

   kdorjor

 
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Zoltan@Aximmetry
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Hi,

If you're applying any Base Cam Transf on the SCENE panel, you have to add this extra transformation to your vase tracker position as well to match it with the rest of the virtual scene.

Do this  (I suppose you get the vase tracker position via a Game Pose module):

In the Copy Transformation specify the same offset you set in Base Cam Transf.