I created an AR project, added lights in UE4, and used self-illumination for the material. It looks like a halo effect in UE4, but only the color changes in Aximmetry. Does anyone know how to solve it? Thank you very much.
I created an AR project, added lights in UE4, and used self-illumination for the material. It looks like a halo effect in UE4, but only the color changes in Aximmetry. Does anyone know how to solve it? Thank you very much.
Hi Cheng,
Unfortunately the bloom effect or any lens flare effects cannot be transferred to Aximmetry.
What you can do is turning on these effects on the Aximmetry side, the result will be similar.
Activate the GLARES panel,
then you can setup a bloom (halo) effect, anamorphic streaks, and lens reflections (Ghosts).