Na atualização da versão 2025.03 para a versão 2026 esta aumentando o uso de GPU em 20%. Como posso fazer para reduzir esse aumento considerável?
Baessa
コメント
Patrik@Aximmetry
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Hello Baessa,
Here are a few things you can check: - Check if you are running the scene in the same mode as before (cooked / editor data / live sync) - Check if lighting rebuild is prompted by UE; it's easy to miss, and usually unbuilt lighting leads to an increase in performance usage. - Check if UE is running in the background - For optimization checking the Post Process settings is a good start: https://dev.epicgames.com/documentation/unreal-engine/lumen-global-illumination-and-reflections-in-unreal-engine#post-process-settings Generally speaking optimization should be the same as with any other UE project, in this matter Aximmetry does not interfere.
Hello Baessa,
Here are a few things you can check:

- Check if you are running the scene in the same mode as before (cooked / editor data / live sync)
- Check if lighting rebuild is prompted by UE; it's easy to miss, and usually unbuilt lighting leads to an increase in performance usage.
- Check if UE is running in the background
- For optimization checking the Post Process settings is a good start: https://dev.epicgames.com/documentation/unreal-engine/lumen-global-illumination-and-reflections-in-unreal-engine#post-process-settings
Generally speaking optimization should be the same as with any other UE project, in this matter Aximmetry does not interfere.
Best Regards,
Patrik