Hi,
I use Unreal Engine + Aximmetry for virtual DJ sets.
Currently a second person manually triggers lights, FX, sequences and backgrounds during the set.
I want to automate this, so Aximmetry triggers predefined events based on the currently playing track / deck (Rekordbox, 2-deck live mixing).
Is this technically possible in Aximmetry?
Thanks for the answer.
Hi,
Yes, it is possible. Aximmetry can be controlled by external messages (MIDI, OSC, ArtNet, DMX, GPIO). You can obtain "now playing" or deck state information from Rekordbox using several methods: MIDI mapping, reading the Rekordbox database, or using a small helper application that exposes "now playing" data over JSON, WebSocket, or OSC.
Note, I am not very familiar with Rekordbox or live 2-deck mixing, so I may not be able to help with those specifics. However, AI tools like Gemini, ChatGPT, or Claude should be able to provide you with good first steps or even a full plan on integrating Rekordbox.
You can find the list of documentation for Aximmetry’s external controllers (MIDI, OSC, ArtNet, DMX, GPIO) here: https://aximmetry.com/learn/virtual-production-workflow/setting-up-inputs-outputs-for-virtual-production/introduction-to-setting-up-inputs-outputs-for-virtual-production/#external-controllers
Additionally, Aximmetry has modules and compounds for audio analysis, so you could, for example, create beat- or rhythm-based effects within Aximmetry.
Warmest regards,