Hi,
I have checked the mannual:https://aximmetry.com/learn/virtual-production-workflow/obtaining-graphics-and-virtual-assets/creating-content-for-aximmetry-de/advanced-information-and-features/how-to-install-third-party-code-plugins-for-unreal-editor-for-aximmetry/
and here is what i do,
1.Create a folder named Plugins within my axi Unreal project's folder, and copy the 3rd plugins(Jawset Postshot)
2. Open the *.uproject,there is an error
Any suggestions?
Hi,
Placing plugins in the project folder does not always work, especially if the plugin was not designed to support installation in that manner.
Have you tried copying the folder that matches your Unreal Editor for Aximmetry version from C:\Program Files\Jawset Postshot\plugins to the Marketplace folder of Unreal Editor for Aximmetry (located at ...Aximmetry...\UnrealEngine\Engine\Plugins\Marketplace)?
If you have, did you encounter any errors after enabling the plugin through the Plugins menu in Unreal Editor for Aximmetry?
Warmest regards,