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where should we investigate in these cases ?
Hi
This error of "Platform Win64 is not a valid platform to build..." typically occurs when your projects contain plugins with C++ code or if the project includes code and Visual Studio is not installed with all the necessary components. For guidance on installing these components, please refer to this link: https://aximmetry.com/learn/virtual-production-workflow/starting-with-aximmetry/how-to-install-aximmetry/#aximmetry-de
Warmest regards,
thanks a lot Eifert, thats definetly where we should have started the investigation. i didn’t realize my 3d guy didn’t have installed the whole visual studio thing
アップロード中にエラーが発生しました。再試行してください。
Hi
This error of "Platform Win64 is not a valid platform to build..." typically occurs when your projects contain plugins with C++ code or if the project includes code and Visual Studio is not installed with all the necessary components. For guidance on installing these components, please refer to this link: https://aximmetry.com/learn/virtual-production-workflow/starting-with-aximmetry/how-to-install-aximmetry/#aximmetry-de
Warmest regards,