I´m having trouble getting the 3D clean plate generator to actually capture anything. Built an FBX model of the studio, I can put that into the flow, set the import options, connect it to the clean plate pin of the 3+3 mixed cam unreal compound and also have it show up as wireframe in the generator. I can then transform it to match the green surface pretty well and it gets tracked correctly when I move or zoom the camera. Then I turn on blended monitoring and the model is nicely displayed as a magenta surface with the dimensions of our green box. But triggering capture does not produce the expected green "window". Instead the whole model turns green with a grey "veil" over it, and no Plate is generated. What am I missing here?
Happens in 2024.2.0 and 2024.3.0.
https://www.dropbox.com/scl/fi/tg57yyitlg0s10h9ykl3i/Studio_Fussach_Clean_PLate.fbx?rlkey=ozkl1gvdf4hkuhowx78mb2hsa&st=hujc2gwk&dl=0
Hi,
The normals of the model are flipped, the normals are facing outwards not inward you should flip them.
The UV map is incorrect there are overlapping faces. You can use Project from the View menu (looking at the model so the entire model is visible) for UV unwrapping or if you are using Blender, Unwrap / Smart UV Project works fine too.
Warmest regards,