thank you for your support ,in virtual Studios and mixed studio setups there is some type of transation called virtual windows which move objects from 2d screen to 3d space something like in the follwoing videos
https://www.facebook.com/0density/videos/638619379944666/?t=4
https://youtu.be/RdMM1wyxeOA?t=125https://www.facebook.com/hashtag/augmentedreality?source=feed_text&epa=HASHTAG&__xts__%5B0%5D=68.ARBnNeNj99k6JZPOPxjp7TXwFY7SxfSTfNy4rXkB47QAOes9ZY7w-Thnz9EKUGAOS-RdEPLDcn419lhxknwTwREg_S2OiKFgZtnBK4yp0NSOE3cX7Wuxz7vKg3K2RVNF0rpF_GVPTqJkEOcrmvQcw7-Uxv_gi6jbqz3GN_p9T16gfxmxN9MkY_8S9czRIVLjGn5Tx0j0HYOW1LHPDRFE-pkwdBtoPjvHDmDUccJdK_aL8rKea5Dj1yn1p25vIUorsaNnd0KU1XfDYSsGS7KLAwcG9jcTsf4UgSYpc5lEehV6uzxo5i9AY8VuZ8hw1Y5uVNchRAjkQ1FmDxCGNjAV4Q2xL26JG1rJRZFxnwsOI9_LW1Ogls8sjXJqnnBEpF305G8&__tn__=%2ANK-R
You have to model the 3D objects and import them into Aximmetry (or put together them in Aximmetry from primitives like Box and Rectangle).
The object must have a rectangular element that will function as the video surface.
Then you can simple wire your video (or live input) into the shader of that element. Something like this: