please help for SpawnActor failed because no class was specified notification.
my monitor 3d design not show input,
any one can answer this problem
mantri
コメント
Eifert@Aximmetry
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Hi,
Probably this node is incorrect: You most likely want the Set Material's target to be a mesh. You can drag-drop an actor from Unreal's outliner panel into the blueprint and connect it to the Set Material's target.
Also, note that you are not in the level blueprint:
Hi,
Probably this node is incorrect:

You most likely want the Set Material's target to be a mesh. You can drag-drop an actor from Unreal's outliner panel into the blueprint and connect it to the Set Material's target.
Also, note that you are not in the level blueprint:

Warmest regards,