I need to select which marker to jump to in Sequencer?
Also If I need too trigger events to move in different markers how to do that ?
so for example I need to create animation like this
1-in animation for showing cube on screen
2-the cube is flipped to show I'm or video
3-the box scale to fit full screen
4-after the video finished the cube is restored to its orginal size.
5-all the animation can be triggered by user
Put a marker at the start of each animation part you described.
Using the Jump To Marker property and the Jump trigger you can start any parts immediately.
You also have to stop the sequencer at the next marker. That can be done via the Halt At Marker propery.
These can be handled in various ways.
For e.g. if you want to do a simple control by simple providing the index of the animation you want to start you can do the following:
This structure jumps to the animation each time Index of the anim is changed. Add add 1 to the current index resulting in stopping the sequencer at the next marker.
You can also use the Incremental module if you want to go through all the animations in sequence:
In this way you simply have to trigger Increment by a simple button click repeatedly.