Target camera type

 

I need Camera to follow the object as it move,How to do that?

   ahmed ahmed

 
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Aximmetry
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You can use the Binding feature that enables binding any two scene objects.

In your case you need to bind the camera to your object:

On the Camera you can choose from several modes:

In the case of camera usually Look At the desired choice.
But you can use Look At Horiz in which case camera only allowed to rotate horizontally when follow the object.

 
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Aximmetry
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One more note:  if you use Render_General then naturally you have to expose the Bound To pin of the camera:


Similarly you might have to expose the Binding pin of the desired Scene Node from you model compound,

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