Some times we have some good static light inside aximmetry software so can we bake this lighting inside aximmetry ?
For example unity and unreal engines or notch software have these options
Some times we have some good static light inside aximmetry software so can we bake this lighting inside aximmetry ?
For example unity and unreal engines or notch software have these options
Aximmetry do not have this feature currently, you have to do it in an external modeler software.