In most cases should we use depth of field in virtual studio set?
what is recommended setting and how to do that?
ahmed ahmed
Aximmetry
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In Render_General.xcomp you can find a Depth Of Field module that you can activate and set up.
Unfortunately currently there is no easy way to operate this along with the VirtualCam_A-B* control boards. In the future we may add an option to store focus distance for A, B positons of the cameras.
Now what you can do is selecting different DOF setting based on the currently select camera. Current camera number can be accessed via a Transmit Integer module using the SELECTED CAMERA tunnel:
Then you can use a Switch module to choose different DOF settings for e.g.
You can also differentiate based on the individual camera paths using the SELECTED CAMERA PATH 1, 2, 3 tunnels.
In Render_General.xcomp you can find a Depth Of Field module that you can activate and set up.
Unfortunately currently there is no easy way to operate this along with the VirtualCam_A-B* control boards.
In the future we may add an option to store focus distance for A, B positons of the cameras.
Now what you can do is selecting different DOF setting based on the currently select camera.
Current camera number can be accessed via a Transmit Integer module using the SELECTED CAMERA tunnel:
Then you can use a Switch module to choose different DOF settings for e.g.
You can also differentiate based on the individual camera paths using the SELECTED CAMERA PATH 1, 2, 3 tunnels.